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- import { ExtractNumbers, Inspect, LoadInput } from "../common.ts";
- /**
- * While this script does work for the test case, the challenge input
- * is too large, and causes the JS engine to run out of memory.
- */
- const tests = [
- "seeds: 79 14 55 13",
- "",
- "seed-to-soil map:",
- "50 98 2",
- "52 50 48",
- "",
- "soil-to-fertilizer map:",
- "0 15 37",
- "37 52 2",
- "39 0 15",
- "",
- "fertilizer-to-water map:",
- "49 53 8",
- "0 11 42",
- "42 0 7",
- "57 7 4",
- "",
- "water-to-light map:",
- "88 18 7",
- "18 25 70",
- "",
- "light-to-temperature map:",
- "45 77 23",
- "81 45 19",
- "68 64 13",
- "",
- "temperature-to-humidity map:",
- "0 69 1",
- "1 0 69",
- "",
- "humidity-to-location map:",
- "60 56 37",
- "56 93 4",
- ];
- const input = await LoadInput(5);
- // Parse the input
- const maps = ParseInput(input);
- // Map the seeds
- const seeds = maps.Seeds.map((seed) => MapSeed(seed.ID, maps));
- // Get the output
- let closestLocationID = Number.MAX_SAFE_INTEGER;
- if (isSeedMapArray(seeds)) {
- seeds.forEach((seed) => {
- if (seed.LocationID < closestLocationID) { closestLocationID = seed.LocationID; }
- });
- }
- console.log(`The lowest location ID found is: ${closestLocationID}`);
- function ParseInput(almanac: string[]): RangeMaps {
- /** An empty initializer for our output */
- const output: RangeMaps = {
- Seeds: [],
- SeedToSoil: [],
- SoilToFertilizer: [],
- FertilizerToWater: [],
- WaterToLight: [],
- LightToTemperature: [],
- TemperatureToHumidity: [],
- HumidityToLocation: [],
- };
- for (let i = 0; i < almanac.length; i++) {
- let line = almanac[i];
- // Parse the seed ID's
- if (/^seeds:/.test(line)) {
- // Extract all numbers from the line
- const seedIDs = ExtractNumbers(line);
- // Add to the output's Seeds array a new Seed for each number
- seedIDs.forEach((id) => { output.Seeds.push({ID: id}); });
- // Skip the next blank
- i++;
- }
- // Parse the Seed to Soil ranges
- else if (/^seed\-to/.test(line)) {
- output.SeedToSoil = ParseSourceDestinationRange(++i, almanac);
- }
- // Parse the Soil to Fertilizer ranges
- else if (/^soil\-to/.test(line)) {
- output.SoilToFertilizer = ParseSourceDestinationRange(++i, almanac);
- }
- // Parse the Fertilizer to Water ranges
- else if (/^fertilizer\-to/.test(line)) {
- output.FertilizerToWater = ParseSourceDestinationRange(++i, almanac);
- }
- // Parse the Water to Light ranges
- else if (/^water\-to/.test(line)) {
- output.WaterToLight = ParseSourceDestinationRange(++i, almanac);
- }
- // Parse the Light to Temperature ranges
- else if (/^light\-to/.test(line)) {
- output.LightToTemperature = ParseSourceDestinationRange(++i, almanac);
- }
- // Parse the Temperature to Humidity ranges
- else if (/^temperature\-to/.test(line)) {
- output.TemperatureToHumidity = ParseSourceDestinationRange(++i, almanac);
- }
- // Parse the Humidity to Location ranges
- else if (/^humidity\-to/.test(line)) {
- output.HumidityToLocation = ParseSourceDestinationRange(++i, almanac);
- }
- }
- return output;
- }
- /**
- * Helper function to parse the ranges for each mappable section
- *
- * @param {number} lineNumber The line number to begin parsing from
- * @param {string[]} almanac The complete almanac
- * @returns {MappableObject[]} A list of mapped indices
- */
- function ParseSourceDestinationRange(lineNumber: number, almanac: string[]): MappableObject[] {
- const rangeMap: MappableObject[] = [];
- do {
- // Get the values out of the line
- const [destinationRangeStart, sourceRangeStart, rangeLength] = ExtractNumbers(almanac[lineNumber]);
-
- // Create the ranges
- for (let idx = 0; idx < rangeLength; idx++) {
- rangeMap.push({
- ID: sourceRangeStart + idx,
- PointsTo: destinationRangeStart + idx,
- });
- }
- } while(almanac[++lineNumber]);
-
- return rangeMap;
- }
- /**
- * Find an IdentifiableObject by its ID number
- *
- * @param needle The ID number to find
- * @param haystack The list to find the ID in
- * @returns {IdentifiableObject|undefined} The object by that ID if found, or undefined
- */
- function FindObjectByID(needle: number, haystack: IdentifiableObject[]|MappableObject[]): IdentifiableObject|MappableObject|undefined {
- return haystack.find((obj) => obj.ID == needle);
- }
- /**
- * Map a Seed ID to all of its other attributes
- *
- * Given a seed ID, finds its soil type, fertilizer type, water type,
- * light type, temperature type, humidity type, and location ID.
- *
- * @param {number} seedID
- * @param {RangeMaps} rangeMaps A parsed map of ranges
- * @returns
- */
- function MapSeed(seedID: number, rangeMaps: RangeMaps): SeedMap|undefined {
- // Make sure the seed with that ID exists before continueing
- if(!FindObjectByID(seedID, rangeMaps.Seeds)) { return undefined; }
-
- // Initialize our seed map object
- const seed: SeedMap = {
- ID: seedID,
- SoilID: 0,
- FertilizerID: 0,
- WaterID: 0,
- LightID: 0,
- TemperatureID: 0,
- HumidityID: 0,
- LocationID: 0,
- };
- seed.SoilID = (FindObjectByID(seedID, rangeMaps.SeedToSoil) as MappableObject)?.PointsTo || seedID;
- seed.FertilizerID = (FindObjectByID(seed.SoilID, rangeMaps.SoilToFertilizer) as MappableObject)?.PointsTo || seed.SoilID;
- seed.WaterID = (FindObjectByID(seed.FertilizerID, rangeMaps.FertilizerToWater) as MappableObject)?.PointsTo || seed.FertilizerID;
- seed.LightID = (FindObjectByID(seed.WaterID, rangeMaps.WaterToLight) as MappableObject)?.PointsTo || seed.WaterID;
- seed.TemperatureID = (FindObjectByID(seed.LightID, rangeMaps.LightToTemperature) as MappableObject)?.PointsTo|| seed.LightID;
- seed.HumidityID = (FindObjectByID(seed.TemperatureID, rangeMaps.TemperatureToHumidity) as MappableObject)?.PointsTo || seed.TemperatureID;
- seed.LocationID = (FindObjectByID(seed.HumidityID, rangeMaps.HumidityToLocation) as MappableObject)?.PointsTo || seed.HumidityID;
- return seed;
- }
- /**
- * Type guard function to ensure an array is an array of SeedMaps
- *
- * @param {any[]} valueArray The array to check
- * @returns {boolean} Whether the input is an array of SeedMaps or not
- */
- function isSeedMapArray(valueArray: any[]): valueArray is SeedMap[] {
- const value = valueArray.shift();
- if (!value || typeof value !== "object") { return false; }
- return Object.hasOwn(value, "ID")
- && Object.hasOwn(value, "SoilID")
- && Object.hasOwn(value, "FertilizerID")
- && Object.hasOwn(value, "WaterID")
- && Object.hasOwn(value, "LightID")
- && Object.hasOwn(value, "TemperatureID")
- && Object.hasOwn(value, "HumidityID")
- && Object.hasOwn(value, "LocationID");
- }
- /** Any object with a unique identifier */
- interface IdentifiableObject {
- /** The ID number for this object */
- ID: number,
- };
- /** A seed */
- interface Seed extends IdentifiableObject {};
- /** An IdentifiableObject that points to another IdentifiableObject */
- interface MappableObject extends IdentifiableObject {
- /** The ID that this object points to */
- PointsTo: number,
- };
- /** A complete map of all object IDs and where they point to */
- type RangeMaps = {
- /** The list of seed IDs */
- Seeds: Seed[],
- /** The map of seed to soil IDs */
- SeedToSoil: MappableObject[],
- /** The map of soil to fertilizer IDs */
- SoilToFertilizer: MappableObject[],
- /** The map of fertilizer to water IDs */
- FertilizerToWater: MappableObject[],
- /** The map of water to light IDs */
- WaterToLight: MappableObject[],
- /** The map of light to temperature IDs */
- LightToTemperature: MappableObject[],
- /** The map of temperature to humidity IDs */
- TemperatureToHumidity: MappableObject[],
- /** The map of humidity to location IDs */
- HumidityToLocation: MappableObject[],
- }
- /** A completed map of a seed's property IDs */
- type SeedMap = {
- /** The ID of the seed */
- ID: number,
- /** The ID of the soil type the seed needs planted in */
- SoilID: number,
- /** The ID of the fertilizer type the soil needs */
- FertilizerID: number,
- /** The ID of the water type the fertilizer needs */
- WaterID: number,
- /** The ID of the light type the water needs */
- LightID: number,
- /** The ID of the temperature type the light needs */
- TemperatureID: number,
- /** The ID of the humidity type the temperature needs */
- HumidityID: number,
- /** The ID of the location the humidity needs */
- LocationID: number,
- }
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