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- import { DeepClone, Inspect, LoadInput } from "../common.ts";
- import { LotteryCard, ParseLotteryCards } from "./4_common.ts";
- const tests = [
- "Card 1: 41 48 83 86 17 | 83 86 6 31 17 9 48 53",
- "Card 2: 13 32 20 16 61 | 61 30 68 82 17 32 24 19",
- "Card 3: 1 21 53 59 44 | 69 82 63 72 16 21 14 1",
- "Card 4: 41 92 73 84 69 | 59 84 76 51 58 5 54 83",
- "Card 5: 87 83 26 28 32 | 88 30 70 12 93 22 82 36",
- "Card 6: 31 18 13 56 72 | 74 77 10 23 35 67 36 11",
- ];
- const input = await LoadInput(4);
- // Parse the cards
- let parsedCards = ParseLotteryCards(tests);
- // Process the winnings for each card
- parsedCards = ProcessWinnings(parsedCards);
- console.log(`Based on your winning cards, you now have ${parsedCards.length} total cards!`);
- /**
- * Processing the winnings from a card
- *
- * When a card wins with N amount of numbers, the player then gets a
- * copy of the next N cards (based on ID). This function goes through
- * each card, and creates the copies based on the players cards.
- *
- * @param {LotteryCard[]} cards The stack of cards the player has
- * @returns {LotteryCard[]} A new stack of cards with each card copied accordingly.
- */
- function ProcessWinnings(cards: LotteryCard[]): LotteryCard[] {
- const originalStack = DeepClone(cards);
- for (let i = 0; i < cards.length; i++) {
- // Push a clone of the next N cards based on the number of wins this card has
- for (let cloneIDOffset = 1; cloneIDOffset <= cards[i].NumberOfWins; cloneIDOffset++) {
- const cardToClone = FindCardByID(cards[i].ID + cloneIDOffset, originalStack);
- if(cardToClone) {
- cards.push(cardToClone);
- }
- }
- }
-
- return cards;
- }
- /**
- * Find a lottery card in a stack based on its ID
- *
- * @param {number} needle The ID of the card to find
- * @param {LotteryCard[]} haystack The complete stack of cards
- * @returns {LotteryCard|undefined} The matching card, or undefined if none was found
- */
- function FindCardByID(needle: number, haystack: LotteryCard[]): LotteryCard|undefined {
- return haystack.find((card) => card.ID == needle);
- }
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