import { ExtractNumbers } from "../common.ts"; export function ParseInput(almanac: string[]): RangeMaps { /** An empty initializer for our output */ const output: RangeMaps = { Seeds: [], SeedToSoil: [], SoilToFertilizer: [], FertilizerToWater: [], WaterToLight: [], LightToTemperature: [], TemperatureToHumidity: [], HumidityToLocation: [], }; for (let i = 0; i < almanac.length; i++) { let line = almanac[i]; // Parse the seed ID's if (/^seeds:/.test(line)) { // Extract all numbers from the line const seedIDs = ExtractNumbers(line); // Add to the output's Seeds array a new Seed for each number seedIDs.forEach((id) => { output.Seeds.push(id); }); // Skip the next blank i++; } // Parse the Seed to Soil ranges else if (/^seed\-to/.test(line)) { output.SeedToSoil = ParseSourceDestinationRange(++i, almanac); } // Parse the Soil to Fertilizer ranges else if (/^soil\-to/.test(line)) { output.SoilToFertilizer = ParseSourceDestinationRange(++i, almanac); } // Parse the Fertilizer to Water ranges else if (/^fertilizer\-to/.test(line)) { output.FertilizerToWater = ParseSourceDestinationRange(++i, almanac); } // Parse the Water to Light ranges else if (/^water\-to/.test(line)) { output.WaterToLight = ParseSourceDestinationRange(++i, almanac); } // Parse the Light to Temperature ranges else if (/^light\-to/.test(line)) { output.LightToTemperature = ParseSourceDestinationRange(++i, almanac); } // Parse the Temperature to Humidity ranges else if (/^temperature\-to/.test(line)) { output.TemperatureToHumidity = ParseSourceDestinationRange(++i, almanac); } // Parse the Humidity to Location ranges else if (/^humidity\-to/.test(line)) { output.HumidityToLocation = ParseSourceDestinationRange(++i, almanac); } } return output; } /** * Helper function to parse the ranges for each mappable section * * @param {number} lineNumber The line number to begin parsing from * @param {string[]} almanac The complete almanac * @returns {RangeMap[]} A list of mapped indices */ export function ParseSourceDestinationRange(lineNumber: number, almanac: string[]): RangeMap[] { const rangeMap: RangeMap[] = []; do { // Get the values out of the line const [destinationRangeStart, sourceRangeStart, rangeLength] = ExtractNumbers(almanac[lineNumber]); rangeMap.push({ SourceRanges: { Start: sourceRangeStart, End: sourceRangeStart + rangeLength - 1, }, DestinationRange: { Start: destinationRangeStart, End: destinationRangeStart + rangeLength - 1, } }); } while(almanac[++lineNumber]); return rangeMap; } /** * Maps one object to another based on ID ranges * * If the ID given doesn't fit in any of the ranges given, then the * input is returned * * @param {number} needle The ID number to find * @param {RangeMap[]} haystack The list of ranges to find the ID in * @returns {number} The ID of the mapped object */ export function MapObjectByID(needle: number, haystack: RangeMap[]): number { for (const range of haystack) { if (range.SourceRanges.Start <= needle && range.SourceRanges.End >= needle) { return range.DestinationRange.Start + (needle - range.SourceRanges.Start); } } return needle; } /** * Map a Seed ID to all of its other attributes * * Given a seed ID, finds its soil type, fertilizer type, water type, * light type, temperature type, humidity type, and location ID. * * @param {number} seedID * @param {RangeMaps} rangeMaps A parsed map of ranges * @returns */ export function MapSeed(seedID: number, rangeMaps: RangeMaps): SeedMap|undefined { // Initialize our seed map object const seed: SeedMap = { ID: seedID, SoilID: 0, FertilizerID: 0, WaterID: 0, LightID: 0, TemperatureID: 0, HumidityID: 0, LocationID: 0, }; seed.SoilID = MapObjectByID(seedID, rangeMaps.SeedToSoil); seed.FertilizerID = MapObjectByID(seed.SoilID, rangeMaps.SoilToFertilizer); seed.WaterID = MapObjectByID(seed.FertilizerID, rangeMaps.FertilizerToWater); seed.LightID = MapObjectByID(seed.WaterID, rangeMaps.WaterToLight); seed.TemperatureID = MapObjectByID(seed.LightID, rangeMaps.LightToTemperature); seed.HumidityID = MapObjectByID(seed.TemperatureID, rangeMaps.TemperatureToHumidity); seed.LocationID = MapObjectByID(seed.HumidityID, rangeMaps.HumidityToLocation); return seed; } /** * Type guard function to ensure an array is an array of SeedMaps * * @param {any[]} valueArray The array to check * @returns {boolean} Whether the input is an array of SeedMaps or not */ export function isSeedMapArray(valueArray: any[]): valueArray is SeedMap[] { const value = valueArray.shift(); if (!value || typeof value !== "object") { return false; } return Object.hasOwn(value, "ID") && Object.hasOwn(value, "SoilID") && Object.hasOwn(value, "FertilizerID") && Object.hasOwn(value, "WaterID") && Object.hasOwn(value, "LightID") && Object.hasOwn(value, "TemperatureID") && Object.hasOwn(value, "HumidityID") && Object.hasOwn(value, "LocationID"); } export type IDRange = { Start: number, End: number, }; /** An IdentifiableObject that points to another IdentifiableObject */ export type RangeMap = { /** The ID that this object points to */ SourceRanges: IDRange, DestinationRange: IDRange, }; /** A complete map of all object IDs and where they point to */ export type RangeMaps = { /** The list of seed IDs */ Seeds: number[], /** The map of seed to soil IDs */ SeedToSoil: RangeMap[], /** The map of soil to fertilizer IDs */ SoilToFertilizer: RangeMap[], /** The map of fertilizer to water IDs */ FertilizerToWater: RangeMap[], /** The map of water to light IDs */ WaterToLight: RangeMap[], /** The map of light to temperature IDs */ LightToTemperature: RangeMap[], /** The map of temperature to humidity IDs */ TemperatureToHumidity: RangeMap[], /** The map of humidity to location IDs */ HumidityToLocation: RangeMap[], } /** A completed map of a seed's property IDs */ export type SeedMap = { /** The ID of the seed */ ID: number, /** The ID of the soil type the seed needs planted in */ SoilID: number, /** The ID of the fertilizer type the soil needs */ FertilizerID: number, /** The ID of the water type the fertilizer needs */ WaterID: number, /** The ID of the light type the water needs */ LightID: number, /** The ID of the temperature type the light needs */ TemperatureID: number, /** The ID of the humidity type the temperature needs */ HumidityID: number, /** The ID of the location the humidity needs */ LocationID: number, }